pbrt-rust

pbrt-rust is a Rust implementation of the physically-based renderer described in Pharr, Jakob and Humphreys (2004-2021), Physically Based Rendering: From Theory To Implementation. (https://pbr-book.org/). This book details step-by step implementation notes for building the renderer in Rust.

I am writing them primarily to aid my own understanding, but also in the hope that other Rust/3D rendering initiates might find them useful.